
Mixer
You're a barista for the popular new juice bar in town, and it's your job to perfect the recipes for as many unique menu items as you can. Navigate mazelike grid puzzles to get as many two-fruit combinations as possible. If you manage to concoct every combination, you're in for a surprise! Let's just say there's more than one reason we named this game Mixer...
Estimated playtime: 10 minutes
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Click a level to play it. You'll unlock more levels as the game goes on; click the back arrow to return to the level-select screen.
Drag a trail of juice starting from a fruit and ending at the cup, making sure to stay on the white path. Passing through another fruit will add its flavor to your drink, and you're aiming for drinks with exactly two fruit flavors. Keep in mind that the path you take cannot intersect itself!
Every time you make a valid new drink, you'll see one of the trophies on the left fill up with that juice. Fill up every possible trophy to complete the game!
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We built the prototype for this game as a 2-person team over the course of Memorial Day weekend. We are proud to present the current version here! All art, music, and code is original.
Code and Design: Evan Charfauros & Heidi Erwin
Illustration: Heidi
Sound: Evan
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Install instructions
To install to Windows, download the zip file and extract its contents to an empty file location of your choice. Run the resulting executable to play the game.
To install on Android, download the apk file and access it in your Android file explorer. Tap on the file and it will prompt you to install the game as an application on your device.
Comments
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Dear Evan Charfauros,
I hope you’re doing well! My name is Renil Mathew Felix, and I’m reaching out from Banzan Studios, the team behind SnackR—an exciting new platform that combines the best of TikTok, YouTube, and Patreon, specifically designed for creators like you. We’ve been following your work, and we’re particularly impressed by your project, "Mixer" The creativity behind it caught our attention, and we believe it would resonate well with our growing audience on SnackR. SnackR is an all-in-one platform where creators can share games, animations, and comics, and engage with a dedicated mobile-first audience. This is built by a team of folks who have been creators themselves and have faced the same problems that young creators like you do. Each feature and functionality is built while keeping the ‘Creator’ in mind. We're focused on giving creators control over their content and its reach, and we'd love for you to be part of this journey. While "Mixer" truly stood out to us, you’re not limited to submitting just that—we’d be thrilled to explore any other game or project you think might be a great fit for SnackR as well. If you're interested in learning more about how SnackR could benefit you and help you reach new audiences, I’d love to discuss this further. Please let me know if you’re available for a quick chat. Feel free to check us out in the meantime: Website: https://banzan.co/ Instagram: https://www.instagram.com/banzanstudios/ LinkedIn: https://www.linkedin.com/company/banzanstudios/ I’ll also share a short video showcasing what SnackR is all about—this will give you a better sense of how we’re creating a platform tailored for creators like you: ~ https://www.instagram.com/p/DCVjW1LIM07/ Here's the actual app on Google Play. Let me know what you think! ~ https://play.google.com/store/apps/details?id=app.web.banzan_snackr.twa&hl=en
Looking forward to hearing from you! :)
Best regards,
Renil Mathew Felix
Banzan Studios
Very fun game, but very short, and as lots of other comments say, there is a lot of potential. Some fruits with new mechanics could be cool, and maybe some unique lines, like diagonals that could get cursed. There could also be harder meta mechanics, like hub puzzles if there are worlds, and edge cases, like what if two objects are on the same tile. There could also be more stage items (I don't know what they're called), like portals.
I hope there's a new version, but if there isn't, that's also fine. :)
Very neat game! Lots of potential for this idea I think.
This is great, lots of potential for a bigger game with meta puzzles. I agree that the puzzles were a little too easy, but with some added rules and mechanics discovered throughout the game, this could really go somewhere.
The idea is really great. Also love that you needed to drag the levels. But personally, I would need the levels to be way harder. I only had 2 a-ha moments: one when you needed to go past a fruit twice and one for the last paring, where I actually had to think about the level layout.
I'd love to see a more polished version. One with way more a-ha moments.
Not terribly hard, but a cute little diversion and a neat twist!