I hope you’re doing well! My name is Renil Mathew Felix, and I’m reaching out from Banzan Studios, the team behind SnackR—an exciting new platform that combines the best of TikTok, YouTube, and Patreon, specifically designed for creators like you. We’ve been following your work, and we’re particularly impressed by your project, "Mixer" The creativity behind it caught our attention, and we believe it would resonate well with our growing audience on SnackR. SnackR is an all-in-one platform where creators can share games, animations, and comics, and engage with a dedicated mobile-first audience. This is built by a team of folks who have been creators themselves and have faced the same problems that young creators like you do. Each feature and functionality is built while keeping the ‘Creator’ in mind. We're focused on giving creators control over their content and its reach, and we'd love for you to be part of this journey. While "Mixer" truly stood out to us, you’re not limited to submitting just that—we’d be thrilled to explore any other game or project you think might be a great fit for SnackR as well. If you're interested in learning more about how SnackR could benefit you and help you reach new audiences, I’d love to discuss this further. Please let me know if you’re available for a quick chat. Feel free to check us out in the meantime: Website: https://banzan.co/ Instagram: https://www.instagram.com/banzanstudios/ LinkedIn: https://www.linkedin.com/company/banzanstudios/ I’ll also share a short video showcasing what SnackR is all about—this will give you a better sense of how we’re creating a platform tailored for creators like you: ~ https://www.instagram.com/p/DCVjW1LIM07/ Here's the actual app on Google Play. Let me know what you think! ~ https://play.google.com/store/apps/details?id=app.web.banzan_snackr.twa&hl=en
Very fun game, but very short, and as lots of other comments say, there is a lot of potential. Some fruits with new mechanics could be cool, and maybe some unique lines, like diagonals that could get cursed. There could also be harder meta mechanics, like hub puzzles if there are worlds, and edge cases, like what if two objects are on the same tile. There could also be more stage items (I don't know what they're called), like portals.
I hope there's a new version, but if there isn't, that's also fine. :)
This is great, lots of potential for a bigger game with meta puzzles. I agree that the puzzles were a little too easy, but with some added rules and mechanics discovered throughout the game, this could really go somewhere.
The idea is really great. Also love that you needed to drag the levels. But personally, I would need the levels to be way harder. I only had 2 a-ha moments: one when you needed to go past a fruit twice and one for the last paring, where I actually had to think about the level layout.
I'd love to see a more polished version. One with way more a-ha moments.
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Dear Evan Charfauros,
I hope you’re doing well! My name is Renil Mathew Felix, and I’m reaching out from Banzan Studios, the team behind SnackR—an exciting new platform that combines the best of TikTok, YouTube, and Patreon, specifically designed for creators like you. We’ve been following your work, and we’re particularly impressed by your project, "Mixer" The creativity behind it caught our attention, and we believe it would resonate well with our growing audience on SnackR. SnackR is an all-in-one platform where creators can share games, animations, and comics, and engage with a dedicated mobile-first audience. This is built by a team of folks who have been creators themselves and have faced the same problems that young creators like you do. Each feature and functionality is built while keeping the ‘Creator’ in mind. We're focused on giving creators control over their content and its reach, and we'd love for you to be part of this journey. While "Mixer" truly stood out to us, you’re not limited to submitting just that—we’d be thrilled to explore any other game or project you think might be a great fit for SnackR as well. If you're interested in learning more about how SnackR could benefit you and help you reach new audiences, I’d love to discuss this further. Please let me know if you’re available for a quick chat. Feel free to check us out in the meantime: Website: https://banzan.co/ Instagram: https://www.instagram.com/banzanstudios/ LinkedIn: https://www.linkedin.com/company/banzanstudios/ I’ll also share a short video showcasing what SnackR is all about—this will give you a better sense of how we’re creating a platform tailored for creators like you: ~ https://www.instagram.com/p/DCVjW1LIM07/ Here's the actual app on Google Play. Let me know what you think! ~ https://play.google.com/store/apps/details?id=app.web.banzan_snackr.twa&hl=en
Looking forward to hearing from you! :)
Best regards,
Renil Mathew Felix
Banzan Studios
Very fun game, but very short, and as lots of other comments say, there is a lot of potential. Some fruits with new mechanics could be cool, and maybe some unique lines, like diagonals that could get cursed. There could also be harder meta mechanics, like hub puzzles if there are worlds, and edge cases, like what if two objects are on the same tile. There could also be more stage items (I don't know what they're called), like portals.
I hope there's a new version, but if there isn't, that's also fine. :)
Very neat game! Lots of potential for this idea I think.
This is great, lots of potential for a bigger game with meta puzzles. I agree that the puzzles were a little too easy, but with some added rules and mechanics discovered throughout the game, this could really go somewhere.
The idea is really great. Also love that you needed to drag the levels. But personally, I would need the levels to be way harder. I only had 2 a-ha moments: one when you needed to go past a fruit twice and one for the last paring, where I actually had to think about the level layout.
I'd love to see a more polished version. One with way more a-ha moments.
Not terribly hard, but a cute little diversion and a neat twist!